﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

#pragma warning disable 0618
namespace SpaceDash.Data
{
    //拾取的金币道具
    public class GoldPoint
    {
        public int goldNumber;//金币编号
        public string goldName;//金币名称
        public int goldValue;//单个金币价值
    }
}